The waiting period is over, I finally managed to finish the tutorial about creating character models for VC! Another tutorial is the article on how to avoid double faces in collision files, which I already posted on GTAF some time ago.
Furthermore the new tool RW Analyze is available, which is used by the tutorial.
Tags: release, modding, character, tutorial, rwanalyze, renderware, dff, txd, gta-vc, collision, pc, ps2, xbox