As of today the VC TXD Viewer is available, which allows you to view the textures of Vice City.
Because of me having made great progress decoding PS2 .txd
files, the original Vice City radar map is available for download now.
Many people reported problems with downloading CollEditor so I copied the files to a few mirror servers.
The poll showed that very many of you prefer an English page (results). Since there are also many German visitors, I will run this page bilingual.
Starting today you can finally download the CollEditor, more about that in the download section.
I started a poll, so please vote!
Also you can download a modified Flatbed, which offers a ramp to drive up and jump over.
After a long time here is an update! There is a new version of the CollMaker (extended options) and the CollViewer, which displays all collision files correctly now.
Furthermore you can find a few screenshots of the CollEditor, on which I am working at the moment. It will make it possible to view collision objects in 3D and to change some properties.
A new version of the RotationCalculator is online. It can now be switched to English.
Probably updates of the COL programs will come soon.
I’ve uploaded the beta version of my collision file tools. With them you can create your own .col
files.
“Fleckenzwerg” from Duke at the Base interviewed me.
Furthermore I managed to decode the format of collision files and so I was able to finish the REAL Loop 2.0 (map).
On Monday, 22nd of July 2002 was the relaunch of my GTA3 page, which got a completely new design.
The Loop (map) and the RotationCalculator (tool) have been added to the download section.